tag:blogger.com,1999:blog-2206634868661691530.post6113469763870238678..comments2023-10-15T06:24:09.396-07:00Comments on The Spirit Chamber: Eldar Unit Overview/Analysis (Elites)Yrielhttp://www.blogger.com/profile/15953842551991627206noreply@blogger.comBlogger20125tag:blogger.com,1999:blog-2206634868661691530.post-43091573227475424072013-01-24T23:41:54.132-08:002013-01-24T23:41:54.132-08:00One major thing to think about is that they have n...One major thing to think about is that they have no armour save and just a 5 inv. Thats not good in close combat i rather scorpions as they survive in close combat even with a farseer/eldrad leading them they die quite easily and against a unit with more than 10 guys (I'm thinking about orks and tyranids), these die so depending on who you fight depends on whether you use these or scorpions. Against Marines, Tau, Necrons and other eldar players and anything which is mostly shooting l take harlies but against hordes and going in blind for example tournaments which you can't have 2 lists and choose the one you want before the game I will mostly take Scorpions!The Eternalhttps://www.blogger.com/profile/17406218662556762665noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-51628607961124145312013-01-11T09:51:44.726-08:002013-01-11T09:51:44.726-08:00I'm sad how Banshees got so nerfed with sixth,...I'm sad how Banshees got so nerfed with sixth, I like the idea and fluff off them, and they were fun to threaten terminators which, who happened to be my friends fave units a bit back.Anonymoushttps://www.blogger.com/profile/05309221621294688405noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-33585427629144784772012-11-04T15:53:35.363-08:002012-11-04T15:53:35.363-08:00I know it's been awhile since you wrote this, ...I know it's been awhile since you wrote this, but after getting in several games now with my own Eldar and learning the mechanics of 6th, I think there are a couple of points worth mentioning in regards to Harlequins:<br /><br />1. Death Jester: It is a 10 point upgrade, but don't think of him for shooting. He is considered a character model and is great to have when you don't issue a challenge, but your opponent does hoping to minimize the amount of damage one of your own characters can dish out. This can be especially true when you assault a blob IG squad. With Fortune and a key character leading the assault, they can weather Overwatch fine. However, you can't get bogged down in a protracted assault. This can help ensure your characters produce as much damage as possible. I discovered this and with one Harlie squad caused 18 wounds to 2 losses, easily routing an entire Blob squad. <br /><br />2. I sacrifice some mobility, but Eldrad is a mainstay in a Harlie squad. If you all allow DE characters joining the Eldar Harlie squad and still benefiting from Fortune, then I'd definitely recommend Vect. He gives the unit Fearless and Preferred Enemy as well as the Shadowfield. It is a highly expensive unit, but if you give your opponent another fast moving threat, you create very tough choices for your opponent. I've opted for a jetbike Seer Council (Fortune Doom) which acts as a great distraction and tarpit unit. They really help ensure the Harlies get where they need to be, despite the slowed movement by having IC's without Flip Belts with them.<br /><br />As always, enjoy your views on Eldar and looking forward to future articles.Charliehttps://www.blogger.com/profile/01177682951235873490noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-58294912564490241912012-08-20T01:38:12.476-07:002012-08-20T01:38:12.476-07:002000. The rest is 6 Jet Bikes (1 unit of 6 or 2 x ...2000. The rest is 6 Jet Bikes (1 unit of 6 or 2 x 3), a squad of 9 Dire Avengers with Exarch, a squad of 5 Pathfinders, Wave Serpent with 6 Fire Dragons, 2 War Walkers with Scatter Lasers, a squad of 5 Dark Reapers with Exarch and a unit of 5 Warp Spiders with Exarch. I tend to march the Wraithguard up the middle due to their short range guns, but that leaves the other units without any psychic support in the Doom / Guide area. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-73402321594671714522012-08-18T17:17:10.340-07:002012-08-18T17:17:10.340-07:00What points level are you playing at? I find that ...What points level are you playing at? I find that they work really well at 1850+ otherwise the way I run them is very restrictive.<br /><br />Also, what else do you have in your army?Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-61564522425145004182012-08-18T03:31:07.979-07:002012-08-18T03:31:07.979-07:00I've tried running the Eldrad, Wraithguard, Ha...I've tried running the Eldrad, Wraithguard, Harlequin, Farseer block combo in a few games now, and whilst they all survive the game, my opponents spend the majority of the time just ignoring / avoiding them. With such a large point sink in these units, the rest of the army gets taken down, leaving me with a lack of victory points or units to contest objectives. Ideas?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-84157849782682795342012-08-16T17:52:36.239-07:002012-08-16T17:52:36.239-07:00I know right!? I know right!? Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-85254976065256726222012-08-16T07:02:20.620-07:002012-08-16T07:02:20.620-07:00...or at the very least, being "Scorpions&quo......or at the very least, being "Scorpions" and all, GW could make their attacks poisoned!DMHarryhttps://www.blogger.com/profile/17094824577683476255noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-18698645304978426822012-08-15T12:09:06.130-07:002012-08-15T12:09:06.130-07:00I can see your point on the use of Striking Scorpi...I can see your point on the use of Striking Scorpions, they definitely excel at taking out lightly armored infantry which are likely to be enemy fodder, however, that is perhaps where their use ends. I think out of the other options, I gave Scorpions a better valuation but when a points limit is in mind, it would be better to just take another Harlequin unit than a Scorpion unit IMO =(.<br /><br />They do have cool models/fluff and I'd like to see them be changed to have more of that hunter/assassin role so maybe they can get some kind of "marked for death" rule against a particular target? Who knows, I just think they could use some love from GW.Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-35623509084649590852012-08-15T12:05:14.900-07:002012-08-15T12:05:14.900-07:00Good call on the Forgeworld link, that does make t...Good call on the Forgeworld link, that does make the FNP from the wraithseer quite nice. Then WG will get a nice 3+ rerollable with a 4+ which makes them probably the toughest unit in the game to crack with the right support.<br /><br />Getting two sets of prescience off a turn can be nice, I agree, but I usually find double Fortune better for my plays tyle though when Eldrad gets out of range your options get limited. I hope Eldar power's get their ranges buffed in the new codex.Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-63133450130588840842012-08-15T11:25:02.725-07:002012-08-15T11:25:02.725-07:00All I'd say in defense of Striking Scorpions i...All I'd say in defense of Striking Scorpions is that their infiltrate rule, their half-decent armour and their reasonable attack profile means they are great at distracting an opponent while your Harlequins get into position. What's more, with the new wound allocation system the juicy units you are going to want to charge with a Harlequin are probably hidden behind a wall of fodder. A unit of infiltrating Scorpions can potentially take out that "human" shield - or at least distract it - more reliably than shooting at it. Anyway, I hope that doesn't sound too desperate (I like the Scorpion models a lot)! I see them like Waywatchers in WHFB - they can't do much damage, but they have the potential to disrupt your enemy's plans and freak them out!DMHarryhttps://www.blogger.com/profile/17094824577683476255noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-6421338511802965612012-08-14T13:23:11.102-07:002012-08-14T13:23:11.102-07:00About the FNP from Wraithseer - Forgeworld release...About the FNP from Wraithseer - Forgeworld released a FAQ after the appearance of 6th edition containing updated rules on Psykers. It is specifically stated there that Deliverance (the FNP for Wraith-units) gives Feel No Pain (4+) (not 5+). This can be found here: http://www.forgeworld.co.uk/Downloads/Product/PDF/p/Psykers.pdf<br /><br />I also use the D-Cannon - I consider to be iconic for him:)<br /><br />As for powers. I agree that it can be wiser to let the Farseer roll on the Divination powers, but for me it is sometimes an issue of points or the appeal of using 2 buffed Guide spells per turn :)<br />Sersishttps://www.blogger.com/profile/11343462571534554372noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-91837683653438967742012-08-14T13:10:07.015-07:002012-08-14T13:10:07.015-07:00That sounds like fun. Keep in mind that FNP is now...That sounds like fun. Keep in mind that FNP is now a 5+ but can be used against AP1-2 weapons and not weapons that cause instant death, which are few when looking at Wraithguard T6 or Wraithseer T8!<br /><br />I like to personally use Eldard for the Eldar powers because he can Fortune 2 units and Doom a 3rd target and I get a regular Farseer with 4 powers, Spirit Stones, Runes of Warding to roll on the divination chart. <br /><br />My friend makes it a point to kill the Wraithseer ASAP so I try to keep him Fortuned and hidden, the -1 to enemy cover saves is so nice.<br /><br />How do you arm your wraithseer? I like to take the D-Cannon even though it is expensive as he can then hide and still shoot.Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-52140670513970096052012-08-14T12:47:48.786-07:002012-08-14T12:47:48.786-07:00I have a huge personal interest in that as I am cu...I have a huge personal interest in that as I am currently experimenting with an army list that uses a Wraithseer, Eldrad (4 Divination powers) and a Fortune+Doom Farseer (I like to call her Q'sandria :)) Last time I played with it my unit of Wraithguards with Eldrad had:<br />+4 Invul save (from Divination 2nd spell)<br />Save re-rolls (Fortune)<br />Feel No Pain (4+) (from Wraithseer power)<br />My opponents were (ahem) puzzled, to say the least:)<br /><br />P.S.: Yes we usually play with 2000 or 2000+ lists with friends, not in tournaments. So double FOC and IA units are allowed. Had a lot of fun last time.Sersishttps://www.blogger.com/profile/11343462571534554372noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-5398038464254869062012-08-14T12:36:38.327-07:002012-08-14T12:36:38.327-07:00I agree but I do look forward to what is coming fo...I agree but I do look forward to what is coming for the Eldar. It looks like they will get a massive overhaul based on what models are rumored to be available. The last codex was just a minor update that took out craftworld goodness so I wasn't too thrilled with how Phil took the Eldar in our current codex. It felt kind of bland like the last CSM codex so I really hope they go all out and make Eldar the vibrant army it should and can be.<br /><br />Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-58150570195791661542012-08-14T12:34:46.457-07:002012-08-14T12:34:46.457-07:00Sure, maybe I can do a separate review of our Forg...Sure, maybe I can do a separate review of our Forgeworld Eldar units as ATM they are not usable in tournaments or regular 40k where I play. I look forward to hopefully seeing some of the units for Forgeworld make it into our codex because the Wraithseer is a REALLY cool model and idea. In fact, I am converting one as we speak and will probably do a post on just the model/conversion and rules.<br /><br />Shadow Spectures look cool as well and the Wasp, Hornet and Warp Hunter are all amazing models/vehicles that would really give Eldar a huge boost. <br /><br /> Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-61200920863021847982012-08-14T12:31:46.254-07:002012-08-14T12:31:46.254-07:00Thanks for the comment, I agree that Harlequins an...Thanks for the comment, I agree that Harlequins and Wraithguard go well together. I've also been tossing around an idea to get Baron from the DE codex in a Wraithguard unit to give them offensive/defensive grenades, Hit & Run and Stealth. The +1 to go first always helps too...<br /><br />Yrielhttps://www.blogger.com/profile/15953842551991627206noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-58039890889005759302012-08-14T12:31:29.292-07:002012-08-14T12:31:29.292-07:00Dear Yriel, thank you for an interesting read!
Bu...Dear Yriel, thank you for an interesting read!<br /><br />But would you kindly include Forgeworld Eldar units (specifically - from IA 11) into your future overviews?<br />It is really interesting to hear your opinion on Wraithseer and Shadow Specters in particular.Sersishttps://www.blogger.com/profile/11343462571534554372noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-22275251391493383252012-08-13T11:33:33.012-07:002012-08-13T11:33:33.012-07:00I feel its a sad state of affairs for Eldar when t...I feel its a sad state of affairs for Eldar when their options in the Elite slot are so limited. Especially when one considers that the Eldar (according to fluff) are all specialists yet this is not reflected on the table top. This is especially true of Banshee's and Scorpions. They really only measure up against opposing troop selections and are not elite in any form or manner. <br /><br />I'm hoping that when the new codex is released that one of the assault aspects migrates to the troop slot and the remaining one gets a significant boost. In particular I would like to see the Scorpions stay as is and count towards the troop allotment (perhaps give them fleet). Banshee's either need an overall, or the Eldar need assault vehicles. <br /><br />At least the Eldar will likely receive some GW love within the year.Kaughnorhttps://www.blogger.com/profile/15551117029142299069noreply@blogger.comtag:blogger.com,1999:blog-2206634868661691530.post-32776772806152491502012-08-13T08:32:03.245-07:002012-08-13T08:32:03.245-07:00Nice recap. Ever since I read the new Veil of Tea...Nice recap. Ever since I read the new Veil of Tears rules, I knew Harlies would be pretty dominant (although I was already a big fan and playing them) - although, I didn't realized the spotting distance rules remained (WIN...until FAQ)<br /><br />My current list has fortuned Harlies as my front line, followed by my Eldrad led Wraithguard unit (troop) - we both share the same favorites :) Once the Harlies get into combat, then hit & run - whatever is left gets a face full of Wraithcannons!Vdor103https://www.blogger.com/profile/03342346140215906201noreply@blogger.com